Warzone 2100 port forwarding2/9/2024 ![]() Some of those steps are generally optimized to be faster than that, but that's basically what happens. Router looks at its table, and forwards to beta:TEMP3.Įtc etc. When the message gets to router again, it looks at its port forwarding table, and forwards the packet to alpha:2100. The message goes through the router, which replaces beta:temp3 with router:TEMP3. If an update is available, follow the steps. Lobby replies there, router forwards back to beta:TEMP2, beta gets a list, including the game alpha hosted, at router:2100.īeta tries to join alpha's game, by contacting router:2100 with reply address beta:TEMP3. ![]() alpha is now hosting at router:2100.īeta wants to join a game, contacts lobby:9990 with reply router:TEMP2. Lobby stores the address of the hosted game (router:2100), replies "success!" to router:TEMP1, which router looks at its temp port table and forwards it to alpha:TEMP1. Open TCP/UDP port 3074: IP Address: the IP address of your Xbox. Router stores temp1 and forwards it with reply address router:TEMP1. Click Forwarding->Virtual Servers on the left side, and then click Add New button. Instead of using IPs all the time, we'll just refer to these guys as alpha=192.168.0.101, beta=192.168.0.102, router=312.56.72.73, and =lobbyĪlpha hosts a game, contacts lobby:9990 with reply address alpha:temp1. Say you have two computers, alpha on 192.168.0.101, and beta on 192.168.0.102, connected to a router with public IP 312.56.72.73 (using an intentionally nonexistent IP), set up for Warzone by forwarding port 2100 to alpha. What do you mean? What's the problem? Do you understand what is going on here? The problem is it gets confused as to which machine is doing what, 2 machines behind a router with no special code to explain itself, ![]() The switch portion of the router works fine with internal ip addresses, the router part works fine when using hosting a game on the internet via lobby. GiGaBaNE wrote:lol i never said it forgets how to forward ports, i said it isnt the same as port forwarding. ![]()
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